Navigation
Jun. 2nd, 2013 09:26 pmT's bum hand means I am doing most of the driving. This has led to some.... discussions... of how to get places. Perhaps you can help us resolve our disagreement by answering the following question.
[Poll #1916990]
[Poll #1916990]
no subject
Date: 2013-06-03 09:43 am (UTC)Fwiw, I sincerely dislike in-car GPS. It's distracting and doesn't move at my speed. I much prefer maps.
Also, for us, there is a usual agreement that the person driving gets to choose the music and the route. Unless the driver asks for help navigating, the passenger should stay shut.
Directions
Date: 2013-06-03 10:05 am (UTC)C) Navigation all the way. We are so obsessed with it, we'll program even common, everyday, the-route-never-changes destinations. (Mostly to get an ETA.)
Re: Directions
Date: 2013-06-03 10:06 am (UTC)Teamwork rocks (when both players have no sense of direction)
Date: 2013-06-03 05:15 pm (UTC)In your situation, I would discuss the route before starting to drive instead of getting surprised in the middle when you find out that you don't have the same route in mind.
As the driver, I want to know where I'm going on my own even if I have a perfect navigator (which I always also want). Then we have two fully-informed people figuring things out. I'll be looking around for signs and other clues and Robin will be checking our progress on google maps on his toy.
Sample conversations:
Driver: "This sign says to turn right for our destination."
Navigator: "That could also work, but it's better go straight."
Driver: "This sign says to turn right for our destination."
Navigator: "You're right, the dot just moved and we're closer than I thought."
Usually this is enough. Sometimes apparently we need at least 2.5 fully-informed people.
In case of disagreement, of course the driver makes the final choice. But that can get tricky if the driver doesn't know the whole rest of the way and insists that the navigator figure it out from there.